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In Rifts, a campaign is a continuing storyline or set of adventures typically involving the same characters. The purpose of the continuing storyline is to introduce a further aspect into the game: that of development, improvement, and growth (or degeneration) of the characters. In a campaign, a single session becomes a scene or an act within an overall story arc. At its inception, a campaign may or may not have a defined conclusion. A campaign by definition spans more than one session of play.  The gamemaster for a campaign is said to run the campaign.

Published Campaigns

Juicer Uprising

Coalition Wars

The Xiticix Invasion

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